![]() ![]() If all your characters faint, you're simply plonked back at the nearest health-replenishing statue with all your accumulated experience, money and items still in tact. Not that the game punishes you for falling in battle, though. By the time I neared the end of the game, they were the glue that held my team together, and I'm not sure I would have made it to the final boss without them. They're a highly flexible and nuanced pair of fighters, sapping the strength of others to bolster their own while also playing off other members of your party to enhance their attacks even further. Tarah and Thayne, however, are thieving orphans with a taste for both giant axes and dark, arcane magic, and you can tailor their deck to suit either trait or dabble in a bit of both. Hulking frog bot Galleo, on the other hand, is the group's main healer, while the foxy samurai Orik uses his cool, kabuki-style theatre masks to shift between different buffs and play styles while doling out fierce, katana-based lightning attacks. Main hero Armilly, for example, is a hard-hitting knight, while the sagely Copernica deals in fire and ice magic. ![]() For me, these two devious souls are the perfect embodiment of what makes SteamWorld Quest such a rewarding and fiendishly engaging little card battler.Įach hero comes with their own deck of cards, you see, and much like the character decks you'll find in Slay the Spire, they all have their own strengths and weaknesses. These purple, rabbit-eared siblings are the last of SteamWorld Quest's five (or should that be six?) heroes you'll meet during this 15-20 hour adventure, but man alive are they worth the wait. Had SteamWorld's magic finally run out? Then I discovered twin hero bots Tarah and Thayne, and all was right with the world again. As I kept playing the same bunch of cards against the same bunch of enemies, I started to despair. And yet, there was a time when Quest almost lost me. Image & Form have jumped from one genre to the next during their twenty-odd-year history, but they've done it with such confidence and consistent brilliance that I was fully expecting to fall head over heels with their new card-based RPG, SteamWorld Quest: The Hand of Gilgamech.
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